1 Sing the echoes in #1 "Welcome to School"
Sing the echoes in #1 "Welcome to School".
In this lesson you will
Review
Sing and move to “Skinnamarink”
Sing the echoes in #1 "Welcome to School".
If you have the storybook, read it to students.
If not, watch the video version of the story.
Adapt the singing game
For Zoom: Choose one student to act out an animal or an action. Sing the song together. Give the students in the class 3 guesses to figure out what "it" was.
In-Person: Choose one student to act out an animal or an action. Listen to the song together. Give the students in the class 3 guesses to figure out what "it" was.
Watch the note highlights video to see how the notes go higher and lower.
Move your arms to show how the notes go.
This activity is optional because many kindergarten classes do not learn to label so and mi.
If you do label so and mi in kindergarten, or play the game with grades 1-2, do the challenge.
Listen to the song.
Play the video again and sing along.
Copy the teacher.
Keep the beat with #68 “The Sewing Machine”.
Play the video again and take turns being the leader making up new movements for the class to copy.
We can call this game "Copycat!"
Keep the beat with #68 “The Sewing Machine” using sticks.
If you are at home, use 2 spoons, or 2 wooden spoons, or dowels if you have them!
In this demo, the game is played a little differently than last week.
Adapt the game for Zoom or in-person lessons.
All clap with the teacher as their "partner".
Do the other movements in place.
Listen to and sing #70 “Snowman Joe”.
Sing and move to “Skinnamarink”.